Faction design work that I have made during my internship at Codeglue.
I was in charge of designing the core factions of the game and it was important to create distinctive shape languages for each of them. It was a lot of fun and iteration, and it was a great way to immerse myself in this thumbnail mindset where characters have to look fundamentally different in the silhoettes.
Supervisor| Lotta Andriesse
@Codeglue